OSD Config Reference

You can configure Ceph OSD Daemons in the Ceph configuration file, but Ceph OSD Daemons can use the default values and a very minimal configuration. A minimal Ceph OSD Daemon configuration sets osd journal size and host, and uses default values for nearly everything else.

Ceph OSD Daemons are numerically identified in incremental fashion, beginning with 0 using the following convention.

osd.0
osd.1
osd.2

In a configuration file, you may specify settings for all Ceph OSD Daemons in the cluster by adding configuration settings to the [osd] section of your configuration file. To add settings directly to a specific Ceph OSD Daemon (e.g., host), enter it in an OSD-specific section of your configuration file. For example:

[osd]
        osd journal size = 5120

[osd.0]
        host = osd-host-a

[osd.1]
        host = osd-host-b

General Settings

The following settings provide an Ceph OSD Daemon’s ID, and determine paths to data and journals. Ceph deployment scripts typically generate the UUID automatically.

Warning

DO NOT change the default paths for data or journals, as it makes it more problematic to troubleshoot Ceph later.

The journal size should be at least twice the product of the expected drive speed multiplied by filestore max sync interval. However, the most common practice is to partition the journal drive (often an SSD), and mount it such that Ceph uses the entire partition for the journal.

osd uuid

Description:

The universally unique identifier (UUID) for the Ceph OSD Daemon.

Type:

UUID

Default:

The UUID.

Note:

The osd uuid applies to a single Ceph OSD Daemon. The fsid applies to the entire cluster.

osd data

Description:

The path to the OSDs data. You must create the directory when deploying Ceph. You should mount a drive for OSD data at this mount point. We do not recommend changing the default.

Type:

String

Default:

/var/lib/ceph/osd/$cluster-$id

osd max write size

Description:

The maximum size of a write in megabytes.

Type:

32-bit Integer

Default:

90

osd client message size cap

Description:

The largest client data message allowed in memory.

Type:

64-bit Unsigned Integer

Default:

500MB default. 500*1024L*1024L

osd class dir

Description:

The class path for RADOS class plug-ins.

Type:

String

Default:

$libdir/rados-classes

File System Settings

Ceph builds and mounts file systems which are used for Ceph OSDs.

osd mkfs options {fs-type}

Description:

Options used when creating a new Ceph OSD of type {fs-type}.

Type:

String

Default for xfs:

-f -i 2048

Default for other file systems:

{empty string}

For example::

osd mkfs options xfs = -f -d agcount=24

osd mount options {fs-type}

Description:

Options used when mounting a Ceph OSD of type {fs-type}.

Type:

String

Default for xfs:

rw,noatime,inode64

Default for other file systems:

rw, noatime

For example::

osd mount options xfs = rw, noatime, inode64, logbufs=8

Journal Settings

By default, Ceph expects that you will store an Ceph OSD Daemons journal with the following path:

/var/lib/ceph/osd/$cluster-$id/journal

When using a single device type (for example, spinning drives), the journals should be colocated: the logical volume (or partition) should be in the same device as the data logical volume.

When using a mix of fast (SSDs, NVMe) devices with slower ones (like spinning drives) it makes sense to place the journal on the faster device, while data occupies the slower device fully.

The default osd journal size value is 5120 (5 gigabytes), but it can be larger, in which case it will need to be set in the ceph.conf file:

osd journal size = 10240

osd journal

Description:

The path to the OSD’s journal. This may be a path to a file or a block device (such as a partition of an SSD). If it is a file, you must create the directory to contain it. We recommend using a drive separate from the osd data drive.

Type:

String

Default:

/var/lib/ceph/osd/$cluster-$id/journal

osd journal size

Description:

The size of the journal in megabytes.

Type:

32-bit Integer

Default:

5120

See Journal Config Reference for additional details.

Monitor OSD Interaction

Ceph OSD Daemons check each other’s heartbeats and report to monitors periodically. Ceph can use default values in many cases. However, if your network has latency issues, you may need to adopt longer intervals. See Configuring Monitor/OSD Interaction for a detailed discussion of heartbeats.

Data Placement

See Pool & PG Config Reference for details.

Scrubbing

In addition to making multiple copies of objects, Ceph insures data integrity by scrubbing placement groups. Ceph scrubbing is analogous to fsck on the object storage layer. For each placement group, Ceph generates a catalog of all objects and compares each primary object and its replicas to ensure that no objects are missing or mismatched. Light scrubbing (daily) checks the object size and attributes. Deep scrubbing (weekly) reads the data and uses checksums to ensure data integrity.

Scrubbing is important for maintaining data integrity, but it can reduce performance. You can adjust the following settings to increase or decrease scrubbing operations.

osd max scrubs

Description:

The maximum number of simultaneous scrub operations for a Ceph OSD Daemon.

Type:

32-bit Int

Default:

1

osd scrub begin hour

Description:

The time of day for the lower bound when a scheduled scrub can be performed.

Type:

Integer in the range of 0 to 24

Default:

0

osd scrub end hour

Description:

The time of day for the upper bound when a scheduled scrub can be performed. Along with osd scrub begin hour, they define a time window, in which the scrubs can happen. But a scrub will be performed no matter the time window allows or not, as long as the placement group’s scrub interval exceeds osd scrub max interval.

Type:

Integer in the range of 0 to 24

Default:

24

osd scrub during recovery

Description:

Allow scrub during recovery. Setting this to false will disable scheduling new scrub (and deep–scrub) while there is active recovery. Already running scrubs will be continued. This might be useful to reduce load on busy clusters.

Type:

Boolean

Default:

true

osd scrub thread timeout

Description:

The maximum time in seconds before timing out a scrub thread.

Type:

32-bit Integer

Default:

60

osd scrub finalize thread timeout

Description:

The maximum time in seconds before timing out a scrub finalize thread.

Type:

32-bit Integer

Default:

60*10

osd scrub load threshold

Description:

The maximum load. Ceph will not scrub when the system load (as defined by getloadavg()) is higher than this number. Default is 0.5.

Type:

Float

Default:

0.5

osd scrub min interval

Description:

The minimal interval in seconds for scrubbing the Ceph OSD Daemon when the Ceph Storage Cluster load is low.

Type:

Float

Default:

Once per day. 60*60*24

osd scrub max interval

Description:

The maximum interval in seconds for scrubbing the Ceph OSD Daemon irrespective of cluster load.

Type:

Float

Default:

Once per week. 7*60*60*24

osd scrub chunk min

Description:

The minimal number of object store chunks to scrub during single operation. Ceph blocks writes to single chunk during scrub.

Type:

32-bit Integer

Default:

5

osd scrub chunk max

Description:

The maximum number of object store chunks to scrub during single operation.

Type:

32-bit Integer

Default:

25

osd scrub sleep

Description:

Time to sleep before scrubbing next group of chunks. Increasing this value will slow down whole scrub operation while client operations will be less impacted.

Type:

Float

Default:

0

osd deep scrub interval

Description:

The interval for “deep” scrubbing (fully reading all data). The osd scrub load threshold does not affect this setting.

Type:

Float

Default:

Once per week. 60*60*24*7

osd scrub interval randomize ratio

Description:

Add a random delay to osd scrub min interval when scheduling the next scrub job for a placement group. The delay is a random value less than osd scrub min interval * osd scrub interval randomized ratio. So the default setting practically randomly spreads the scrubs out in the allowed time window of [1, 1.5] * osd scrub min interval.

Type:

Float

Default:

0.5

osd deep scrub stride

Description:

Read size when doing a deep scrub.

Type:

32-bit Integer

Default:

512 KB. 524288

osd scrub auto repair

Description:

Setting this to true will enable automatic pg repair when errors are found in deep-scrub. However, if more than osd scrub auto repair num errors errors are found a repair is NOT performed.

Type:

Boolean

Default:

false

osd scrub auto repair num errors

Description:

Auto repair will not occur if more than this many errors are found.

Type:

32-bit Integer

Default:

5

Operations

Operations settings allow you to configure the number of threads for servicing requests. If you set osd op threads to 0, it disables multi-threading. By default, Ceph uses two threads with a 30 second timeout and a 30 second complaint time if an operation doesn’t complete within those time parameters. You can set operations priority weights between client operations and recovery operations to ensure optimal performance during recovery.

osd op threads

Description:

The number of threads to service Ceph OSD Daemon operations. Set to 0 to disable it. Increasing the number may increase the request processing rate.

Type:

32-bit Integer

Default:

2

osd op queue

Description:

This sets the type of queue to be used for prioritizing ops in the OSDs. Both queues feature a strict sub-queue which is dequeued before the normal queue. The normal queue is different between implementations. The original PrioritizedQueue (prio) uses a token bucket system which when there are sufficient tokens will dequeue high priority queues first. If there are not enough tokens available, queues are dequeued low priority to high priority. The WeightedPriorityQueue (wpq) dequeues all priorities in relation to their priorities to prevent starvation of any queue. WPQ should help in cases where a few OSDs are more overloaded than others. The new mClock based OpClassQueue (mclock_opclass) prioritizes operations based on which class they belong to (recovery, scrub, snaptrim, client op, osd subop). And, the mClock based ClientQueue (mclock_client) also incorporates the client identifier in order to promote fairness between clients. See QoS Based on mClock. Requires a restart.

Type:

String

Valid Choices:

prio, wpq, mclock_opclass, mclock_client

Default:

prio

osd op queue cut off

Description:

This selects which priority ops will be sent to the strict queue verses the normal queue. The low setting sends all replication ops and higher to the strict queue, while the high option sends only replication acknowledgement ops and higher to the strict queue. Setting this to high should help when a few OSDs in the cluster are very busy especially when combined with wpq in the osd op queue setting. OSDs that are very busy handling replication traffic could starve primary client traffic on these OSDs without these settings. Requires a restart.

Type:

String

Valid Choices:

low, high

Default:

low

osd client op priority

Description:

The priority set for client operations.

Type:

32-bit Integer

Default:

63

Valid Range:

1-63

osd recovery op priority

Description:

The priority set for recovery operations, if not specified by the pool’s recovery_op_priority.

Type:

32-bit Integer

Default:

3

Valid Range:

1-63

osd scrub priority

Description:

The default priority set for a scheduled scrub work queue when the pool doesn’t specify a value of scrub_priority. This can be boosted to the value of osd client op priority when scrub is blocking client operations.

Type:

32-bit Integer

Default:

5

Valid Range:

1-63

osd requested scrub priority

Description:

The priority set for user requested scrub on the work queue. If this value were to be smaller than osd client op priority it can be boosted to the value of osd client op priority when scrub is blocking client operations.

Type:

32-bit Integer

Default:

120

osd snap trim priority

Description:

The priority set for the snap trim work queue.

Type:

32-bit Integer

Default:

5

Valid Range:

1-63

osd snap trim sleep

Description:

Time in seconds to sleep before next snap trim op. Increasing this value will slow down snap trimming. This option overrides backend specific variants.

Type:

Float

Default:

0

osd snap trim sleep hdd

Description:

Time in seconds to sleep before next snap trim op for HDDs.

Type:

Float

Default:

5

osd snap trim sleep ssd

Description:

Time in seconds to sleep before next snap trim op for SSDs.

Type:

Float

Default:

0

osd snap trim sleep hybrid

Description:

Time in seconds to sleep before next snap trim op when osd data is on HDD and osd journal is on SSD.

Type:

Float

Default:

2

osd op thread timeout

Description:

The Ceph OSD Daemon operation thread timeout in seconds.

Type:

32-bit Integer

Default:

15

osd op complaint time

Description:

An operation becomes complaint worthy after the specified number of seconds have elapsed.

Type:

Float

Default:

30

osd op history size

Description:

The maximum number of completed operations to track.

Type:

32-bit Unsigned Integer

Default:

20

osd op history duration

Description:

The oldest completed operation to track.

Type:

32-bit Unsigned Integer

Default:

600

osd op log threshold

Description:

How many operations logs to display at once.

Type:

32-bit Integer

Default:

5

QoS Based on mClock

Ceph’s use of mClock is currently in the experimental phase and should be approached with an exploratory mindset.

Core Concepts

The QoS support of Ceph is implemented using a queueing scheduler based on the dmClock algorithm. This algorithm allocates the I/O resources of the Ceph cluster in proportion to weights, and enforces the constraits of minimum reservation and maximum limitation, so that the services can compete for the resources fairly. Currently the mclock_opclass operation queue divides Ceph services involving I/O resources into following buckets:

  • client op: the iops issued by client

  • osd subop: the iops issued by primary OSD

  • snap trim: the snap trimming related requests

  • pg recovery: the recovery related requests

  • pg scrub: the scrub related requests

And the resources are partitioned using following three sets of tags. In other words, the share of each type of service is controlled by three tags:

  1. reservation: the minimum IOPS allocated for the service.

  2. limitation: the maximum IOPS allocated for the service.

  3. weight: the proportional share of capacity if extra capacity or system oversubscribed.

In Ceph operations are graded with “cost”. And the resources allocated for serving various services are consumed by these “costs”. So, for example, the more reservation a services has, the more resource it is guaranteed to possess, as long as it requires. Assuming there are 2 services: recovery and client ops:

  • recovery: (r:1, l:5, w:1)

  • client ops: (r:2, l:0, w:9)

The settings above ensure that the recovery won’t get more than 5 requests per second serviced, even if it requires so (see CURRENT IMPLEMENTATION NOTE below), and no other services are competing with it. But if the clients start to issue large amount of I/O requests, neither will they exhaust all the I/O resources. 1 request per second is always allocated for recovery jobs as long as there are any such requests. So the recovery jobs won’t be starved even in a cluster with high load. And in the meantime, the client ops can enjoy a larger portion of the I/O resource, because its weight is “9”, while its competitor “1”. In the case of client ops, it is not clamped by the limit setting, so it can make use of all the resources if there is no recovery ongoing.

Along with mclock_opclass another mclock operation queue named mclock_client is available. It divides operations based on category but also divides them based on the client making the request. This helps not only manage the distribution of resources spent on different classes of operations but also tries to insure fairness among clients.

CURRENT IMPLEMENTATION NOTE: the current experimental implementation does not enforce the limit values. As a first approximation we decided not to prevent operations that would otherwise enter the operation sequencer from doing so.

Subtleties of mClock

The reservation and limit values have a unit of requests per second. The weight, however, does not technically have a unit and the weights are relative to one another. So if one class of requests has a weight of 1 and another a weight of 9, then the latter class of requests should get 9 executed at a 9 to 1 ratio as the first class. However that will only happen once the reservations are met and those values include the operations executed under the reservation phase.

Even though the weights do not have units, one must be careful in choosing their values due how the algorithm assigns weight tags to requests. If the weight is W, then for a given class of requests, the next one that comes in will have a weight tag of 1/W plus the previous weight tag or the current time, whichever is larger. That means if W is sufficiently large and therefore 1/W is sufficiently small, the calculated tag may never be assigned as it will get a value of the current time. The ultimate lesson is that values for weight should not be too large. They should be under the number of requests one expects to ve serviced each second.

Caveats

There are some factors that can reduce the impact of the mClock op queues within Ceph. First, requests to an OSD are sharded by their placement group identifier. Each shard has its own mClock queue and these queues neither interact nor share information among them. The number of shards can be controlled with the configuration options osd_op_num_shards, osd_op_num_shards_hdd, and osd_op_num_shards_ssd. A lower number of shards will increase the impact of the mClock queues, but may have other deliterious effects.

Second, requests are transferred from the operation queue to the operation sequencer, in which they go through the phases of execution. The operation queue is where mClock resides and mClock determines the next op to transfer to the operation sequencer. The number of operations allowed in the operation sequencer is a complex issue. In general we want to keep enough operations in the sequencer so it’s always getting work done on some operations while it’s waiting for disk and network access to complete on other operations. On the other hand, once an operation is transferred to the operation sequencer, mClock no longer has control over it. Therefore to maximize the impact of mClock, we want to keep as few operations in the operation sequencer as possible. So we have an inherent tension.

The configuration options that influence the number of operations in the operation sequencer are bluestore_throttle_bytes, bluestore_throttle_deferred_bytes, bluestore_throttle_cost_per_io, bluestore_throttle_cost_per_io_hdd, and bluestore_throttle_cost_per_io_ssd.

A third factor that affects the impact of the mClock algorithm is that we’re using a distributed system, where requests are made to multiple OSDs and each OSD has (can have) multiple shards. Yet we’re currently using the mClock algorithm, which is not distributed (note: dmClock is the distributed version of mClock).

Various organizations and individuals are currently experimenting with mClock as it exists in this code base along with their modifications to the code base. We hope you’ll share you’re experiences with your mClock and dmClock experiments in the ceph-devel mailing list.

osd push per object cost

Description:

the overhead for serving a push op

Type:

Unsigned Integer

Default:

1000

osd recovery max chunk

Description:

the maximum total size of data chunks a recovery op can carry.

Type:

Unsigned Integer

Default:

8 MiB

osd op queue mclock client op res

Description:

the reservation of client op.

Type:

Float

Default:

1000.0

osd op queue mclock client op wgt

Description:

the weight of client op.

Type:

Float

Default:

500.0

osd op queue mclock client op lim

Description:

the limit of client op.

Type:

Float

Default:

1000.0

osd op queue mclock osd subop res

Description:

the reservation of osd subop.

Type:

Float

Default:

1000.0

osd op queue mclock osd subop wgt

Description:

the weight of osd subop.

Type:

Float

Default:

500.0

osd op queue mclock osd subop lim

Description:

the limit of osd subop.

Type:

Float

Default:

0.0

osd op queue mclock snap res

Description:

the reservation of snap trimming.

Type:

Float

Default:

0.0

osd op queue mclock snap wgt

Description:

the weight of snap trimming.

Type:

Float

Default:

1.0

osd op queue mclock snap lim

Description:

the limit of snap trimming.

Type:

Float

Default:

0.001

osd op queue mclock recov res

Description:

the reservation of recovery.

Type:

Float

Default:

0.0

osd op queue mclock recov wgt

Description:

the weight of recovery.

Type:

Float

Default:

1.0

osd op queue mclock recov lim

Description:

the limit of recovery.

Type:

Float

Default:

0.001

osd op queue mclock scrub res

Description:

the reservation of scrub jobs.

Type:

Float

Default:

0.0

osd op queue mclock scrub wgt

Description:

the weight of scrub jobs.

Type:

Float

Default:

1.0

osd op queue mclock scrub lim

Description:

the limit of scrub jobs.

Type:

Float

Default:

0.001

Backfilling

When you add or remove Ceph OSD Daemons to a cluster, the CRUSH algorithm will want to rebalance the cluster by moving placement groups to or from Ceph OSD Daemons to restore the balance. The process of migrating placement groups and the objects they contain can reduce the cluster’s operational performance considerably. To maintain operational performance, Ceph performs this migration with ‘backfilling’, which allows Ceph to set backfill operations to a lower priority than requests to read or write data.

osd max backfills

Description:

The maximum number of backfills allowed to or from a single OSD.

Type:

64-bit Unsigned Integer

Default:

1

osd backfill scan min

Description:

The minimum number of objects per backfill scan.

Type:

32-bit Integer

Default:

64

osd backfill scan max

Description:

The maximum number of objects per backfill scan.

Type:

32-bit Integer

Default:

512

osd backfill retry interval

Description:

The number of seconds to wait before retrying backfill requests.

Type:

Double

Default:

10.0

OSD Map

OSD maps reflect the OSD daemons operating in the cluster. Over time, the number of map epochs increases. Ceph provides some settings to ensure that Ceph performs well as the OSD map grows larger.

osd map dedup

Description:

Enable removing duplicates in the OSD map.

Type:

Boolean

Default:

true

osd map cache size

Description:

The number of OSD maps to keep cached.

Type:

32-bit Integer

Default:

50

osd map message max

Description:

The maximum map entries allowed per MOSDMap message.

Type:

32-bit Integer

Default:

40

Recovery

When the cluster starts or when a Ceph OSD Daemon crashes and restarts, the OSD begins peering with other Ceph OSD Daemons before writes can occur. See Monitoring OSDs and PGs for details.

If a Ceph OSD Daemon crashes and comes back online, usually it will be out of sync with other Ceph OSD Daemons containing more recent versions of objects in the placement groups. When this happens, the Ceph OSD Daemon goes into recovery mode and seeks to get the latest copy of the data and bring its map back up to date. Depending upon how long the Ceph OSD Daemon was down, the OSD’s objects and placement groups may be significantly out of date. Also, if a failure domain went down (e.g., a rack), more than one Ceph OSD Daemon may come back online at the same time. This can make the recovery process time consuming and resource intensive.

To maintain operational performance, Ceph performs recovery with limitations on the number recovery requests, threads and object chunk sizes which allows Ceph perform well in a degraded state.

osd recovery delay start

Description:

After peering completes, Ceph will delay for the specified number of seconds before starting to recover objects.

Type:

Float

Default:

0

osd recovery max active

Description:

The number of active recovery requests per OSD at one time. More requests will accelerate recovery, but the requests places an increased load on the cluster.

Type:

32-bit Integer

Default:

3

osd recovery max chunk

Description:

The maximum size of a recovered chunk of data to push.

Type:

64-bit Unsigned Integer

Default:

8 << 20

osd recovery max single start

Description:

The maximum number of recovery operations per OSD that will be newly started when an OSD is recovering.

Type:

64-bit Unsigned Integer

Default:

1

osd recovery thread timeout

Description:

The maximum time in seconds before timing out a recovery thread.

Type:

32-bit Integer

Default:

30

osd recover clone overlap

Description:

Preserves clone overlap during recovery. Should always be set to true.

Type:

Boolean

Default:

true

osd recovery sleep

Description:

Time in seconds to sleep before next recovery or backfill op. Increasing this value will slow down recovery operation while client operations will be less impacted.

Type:

Float

Default:

0

osd recovery sleep hdd

Description:

Time in seconds to sleep before next recovery or backfill op for HDDs.

Type:

Float

Default:

0.1

osd recovery sleep ssd

Description:

Time in seconds to sleep before next recovery or backfill op for SSDs.

Type:

Float

Default:

0

osd recovery sleep hybrid

Description:

Time in seconds to sleep before next recovery or backfill op when osd data is on HDD and osd journal is on SSD.

Type:

Float

Default:

0.025

osd recovery priority

Description:

The default priority set for recovery work queue. Not related to a pool’s recovery_priority.

Type:

32-bit Integer

Default:

5

Tiering

osd agent max ops

Description:

The maximum number of simultaneous flushing ops per tiering agent in the high speed mode.

Type:

32-bit Integer

Default:

4

osd agent max low ops

Description:

The maximum number of simultaneous flushing ops per tiering agent in the low speed mode.

Type:

32-bit Integer

Default:

2

See cache target dirty high ratio for when the tiering agent flushes dirty objects within the high speed mode.

Miscellaneous

osd snap trim thread timeout

Description:

The maximum time in seconds before timing out a snap trim thread.

Type:

32-bit Integer

Default:

60*60*1

osd backlog thread timeout

Description:

The maximum time in seconds before timing out a backlog thread.

Type:

32-bit Integer

Default:

60*60*1

osd default notify timeout

Description:

The OSD default notification timeout (in seconds).

Type:

32-bit Unsigned Integer

Default:

30

osd check for log corruption

Description:

Check log files for corruption. Can be computationally expensive.

Type:

Boolean

Default:

false

osd remove thread timeout

Description:

The maximum time in seconds before timing out a remove OSD thread.

Type:

32-bit Integer

Default:

60*60

osd command thread timeout

Description:

The maximum time in seconds before timing out a command thread.

Type:

32-bit Integer

Default:

10*60

osd command max records

Description:

Limits the number of lost objects to return.

Type:

32-bit Integer

Default:

256

osd auto upgrade tmap

Description:

Uses tmap for omap on old objects.

Type:

Boolean

Default:

true

osd tmapput sets users tmap

Description:

Uses tmap for debugging only.

Type:

Boolean

Default:

false

osd fast fail on connection refused

Description:

If this option is enabled, crashed OSDs are marked down immediately by connected peers and MONs (assuming that the crashed OSD host survives). Disable it to restore old behavior, at the expense of possible long I/O stalls when OSDs crash in the middle of I/O operations.

Type:

Boolean

Default:

true